โพสต์เปิดตัว Jev
Diogo Almeida แนะนำ Jev โมเดลการตัดสินใจที่มีโครงสร้างของ TypeSafe ดูภาพยนตร์เปิดตัวและสำรวจสายการสนทนาต้นฉบับเพื่อดูแนวทาง ตัวอย่าง และประสิทธิภาพที่ผู้เขียนรายงาน
A FIELD GUIDE TO JEV / VOL. 01
รวมโปรเจกต์จริง คู่มือใช้งาน และไอเดีย Jev จากทั่วอินเทอร์เน็ต
Diogo Almeida แนะนำ Jev โมเดลการตัดสินใจที่มีโครงสร้างของ TypeSafe ดูภาพยนตร์เปิดตัวและสำรวจสายการสนทนาต้นฉบับเพื่อดูแนวทาง ตัวอย่าง และประสิทธิภาพที่ผู้เขียนรายงาน
ประกาศเปิดตัวอย่างเป็นทางการของ TypeSafe แนะนำห้องทดลองและชี้ให้ผู้สร้างไปยัง Jev มีภาพยนตร์เปิดตัวของ Diogo Almeida และการแนะนำตัวอย่างแรก
TypeSafe ประกาศการเข้าถึงสาธารณะของ Jev โดยไม่มีรายชื่อรอ คอนโซลทางการคือจุดเริ่มต้นในการลองใช้การตัดสินใจแบบมีประเภทในแอปพลิเคชันของคุณเอง
TypeSafe ชี้ให้เห็นถึงแนวทางการออกผลแบบมีประเภทของ Jev: แอปพลิเคชันให้สถานะและคำถาม แล้วดำเนินการตามความน่าจะเป็น ตัวเลือก หรือคะแนน ประกาศที่เชื่อมโยงยังครอบคลุมการผสานรวม API Venice
Start with the Launch Post. Explore four official signals.
66 แหล่งข้อมูล
AI-assisted summaries and translations. Check original sources for context and performance claims.
Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz.
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A developer project for the games shelf, where Jev improvises piano with proper questions.
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A developer project offering 110 interactive use cases, games, and scenarios with editable prompts.
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Game where Jev competes against LLMs in Pong.
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A mahjong coach that uses Jev to suggest tiles to discard in Japanese.
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Benchmarks and a playground for TypeSafe's Jev (System One) model: chess, and who-is-the-player-talking-to for speech-to-text game NPCs.
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TypeSafe Jev controls original StarCraft shareware through keyboard and mouse with recorded action probabilities.
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Fine-grained robot control with Jev, physics previews, and configurable LIBERO tasks.
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Shady Town: social-deduction party game for the living room TV, moderated by TypeSafe Jev.
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Jev (TypeSafe AI) PoC through Game of Thrones.
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An evaluation of typesafe AI chess. As it turns out, the AI isn't doing really well even though chess is not a particularly open-ended game. Still, it's only a prototype and this probably wasn't optimzied for games.
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A game project involving a penalty shootout against Jev using Render Workflows and Postgres.
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Fast, drop-in profanity and toxicity screener for Node.js, powered by TypeSafe AI Jev. Catches leetspeak, character spacing, and romanized profanity across languages including Kannada, Telugu, Tamil, Hindi, and Bengali. ~50-500ms latency.
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AI life-and-civilization simulation: TypeSafe Jev makes every decision (typed, probabilistic, auditable); LLMs plan — OpenAI-compatible APIs, local models (Ollama, LM Studio), Claude Code, Codex.
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3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels.
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100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story.
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Let Jev (TypeSafeAI) solve 2048.
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A sandbox where a TypeSafe System One model presses the controls of a small creature. Code runs the world.
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Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI.
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A GitHub project where Jev plays Minesweeper, revealing its capability to handle real-time, turn-based game mechanics.
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Chess where both players are TypeSafe's Jev model: every move is a typed Choice decision.
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A Minecraft Java player controlled by TypeSafe AI, with live decisions, Canadian flag building, and a side-by-side dashboard.
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Cyber-Breach: The Jev Protocol - A tactical cyberpunk arena combat game powered by TypeSafe AI Jev System One decision model.
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FUn little experiment with Typesafe AI Jev Model playing chess against stockfish :).
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Pokemon Red on PyBoy where code owns the route and the arithmetic, Jev only picks at branches, and every battle turn's faint prediction is scored by Brier against RAM state.
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1v1 Jev quickscope arena — Three.js + TypeSafe System One.
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Challenge the Jev's intelligence in Rubik Cube puzzles.
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A real-time flight simulation game controlled by Jev's decision-making capabilities.
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Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.
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NPCs of River Oaks Houston, Texas using Jev to power NPCs.
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Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI.
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A fire evacuation simulation where each person makes Jev-style decisions.
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Visual Jev lab for multiple games and emulator platforms.
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A graphical developer project featuring routing, Tetris, swarms, and a gauntlet for gaming purposes.
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弈瞬:双 Jev 五子棋九宫格输入实验台,逐手查看模型决策,支持真实对局回放与实时对战。
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Jev play Tetris in real-time against other AI models.
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A developer project using Jev to play Pokémon Red by typing each turn.
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Multi-drone autonomy lab demonstrating TypeSafe Jev reflex decisions with optional System 2 strategy guidance.
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TypeSafe's Jev plays Atari Pong. One typed Choice question per frame, no coordinates sent to the model.
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Jev controls a city's traffic in a simulation project.
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TypeSafe'in Jev karar modeli gerçek bir online 2048 sitesinde oynuyor — hamle başına tek API çağrısı, tek anahtar.
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An experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.
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River shooter game in Python, inspired by Atari's River Raid, played by a TypeSafe AI pilot.
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Jev, TypeSafe's System One model, plays chess against any OpenRouter LLM, Stockfish and you. One-page web app with live moves, Jev's move probabilities, saved games and win rates.
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One-pass option scoring with a local Gemma 3 4B on Apple silicon via MLX, inspired by jevlike, with a Doom demo.
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Benchmarks Jev against other evaluation models in games with explicit states, legal actions, and measurable outcomes.
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Train a small model that chooses among a changing list of text options, one probability per option in a single pass. Includes Doom, chess, and Wikispeedia demos.
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A GitHub project showcases Jev's performance in a chess benchmark, achieving perfect gameplay with minimal cost.
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Jev Gamecast: replay-first React app that asks Jev typed questions about live sports data.
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A 3D planetary rover sandbox for experimenting with autonomous decisions using TypeSafe AI.
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A visual TypeSafe demo where Jev chooses verified Tetris placements.
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Chess moves, evaluations, persona opponents, and game classification with TypeSafe AI System One.
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USER + JEV: P(DOOM) PROTOCOL — co-op platform shooter where TypeSafe Jev plays alongside you.
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Snake auto-played by TypeSafe's Jev model: one System One choice per tick, legal moves and facts generated in code.
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Using the new model JEV to play the game tetris.
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Minecraft mod where Jev tries to finish the game from scratch without a scripted route.
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A chess coach combining Stockfish's analysis with Jev's judgment for real-time decision support.
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A Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.
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22 Jev models, one ball: a 3D football match where every player is its own Jev (TypeSafe AI System One) decision. Watch, or take over the number 9.
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MoonBit client for Jev plus a Jev-vs-Jev gomoku match, with timing logs.
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Interactive experiments from support routing to a 3D driving simulation: structured sensor state in, typed steer, brake, and overtake decisions out.
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Chrome dino game played by Typesafe AI Jev model.
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Snake controlled by parallel Jev assessments, with one API call per game tick.
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EmbodiedJev: MuJoCo robot decision workbench with MiniCPM5-2B, Jev and compatible model APIs.
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Wikipedia link races with direct Jev ranking and a live terminal display.
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A cyberpunk border encounter powered by TypeSafe Jev. Bluff the guard. Inspect the receipts.
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