โพสต์เปิดตัว Jev
Diogo Almeida แนะนำ Jev โมเดลการตัดสินใจที่มีโครงสร้างของ TypeSafe ดูภาพยนตร์เปิดตัวและสำรวจสายการสนทนาต้นฉบับเพื่อดูแนวทาง ตัวอย่าง และประสิทธิภาพที่ผู้เขียนรายงาน
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Recent activityA FIELD GUIDE TO JEV / VOL. 01
รวมโปรเจกต์จริง คู่มือใช้งาน และไอเดีย Jev จากทั่วอินเทอร์เน็ต
Diogo Almeida แนะนำ Jev โมเดลการตัดสินใจที่มีโครงสร้างของ TypeSafe ดูภาพยนตร์เปิดตัวและสำรวจสายการสนทนาต้นฉบับเพื่อดูแนวทาง ตัวอย่าง และประสิทธิภาพที่ผู้เขียนรายงาน
ประกาศเปิดตัวอย่างเป็นทางการของ TypeSafe แนะนำห้องทดลองและชี้ให้ผู้สร้างไปยัง Jev มีภาพยนตร์เปิดตัวของ Diogo Almeida และการแนะนำตัวอย่างแรก
TypeSafe ประกาศการเข้าถึงสาธารณะของ Jev โดยไม่มีรายชื่อรอ คอนโซลทางการคือจุดเริ่มต้นในการลองใช้การตัดสินใจแบบมีประเภทในแอปพลิเคชันของคุณเอง
TypeSafe ชี้ให้เห็นถึงแนวทางการออกผลแบบมีประเภทของ Jev: แอปพลิเคชันให้สถานะและคำถาม แล้วดำเนินการตามความน่าจะเป็น ตัวเลือก หรือคะแนน ประกาศที่เชื่อมโยงยังครอบคลุมการผสานรวม API Venice
Start with the Launch Post. Explore four official signals.
118 แหล่งข้อมูล
AI-assisted summaries and translations. Check original sources for context and performance claims.
Jev ควบคุม Super Mario Bros. โดยใช้การคำนวณแบบเร็วและผลลัพธ์ที่มีโครงสร้าง แสดงศักยภาพสำหรับการใช้งานแบบเรียลไทม์
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การจำลองที่ MOSS ช่วยเก็บขยะตามคำสั่ง เพื่อปรับปรุงความสะอาดของถนนผ่านการตัดสินใจอัตโนมัติ
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Jev successfully played and won a match in the game Clash Royale.
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A gaming project enabling seamless switching between manual and AI-driven gameplay using Jev.
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Jev classifies emails for fraud detection, with uncertain cases handled by Kimi K3 for high accuracy.
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A community post about using an agent for autonomous Pokémon shiny hunting with automated resets and checks.
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An experiment to enable Jev to perform dogfighting, with ongoing improvements.
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Jev tests shooting skills in the arcade game Time Crisis, with a harness to assist performance.
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Integration of Jev into a game for fast and cost-effective performance.
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A community post exploring Jev's behavior in a game of Catan, where multiple Jevs struggle with negotiation.
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Jev filters social media posts to reduce negative content exposure by categorizing them.
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Game where Jev competes against LLMs in Pong.
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Jev plays Connect Four on OmarchyLinux, demonstrating real-time decision loops with structured state.
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A community-developed resource for analyzing and improving fighting techniques through Jev's capabilities.
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A community post demonstrating Jev playing Flappy Apex, achieving a high score autonomously through Appduct and Fable.
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A Rubik's Cube that uses Jev AI to solve itself using a human-like method rather than optimal algorithms.
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A chess experiment where Jev V13 makes decisions against advanced language models.
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A community post details a Pac-Man game where every move is determined by Jev, offering strategic insights.
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Jev plays Subway Surfers at superhuman speed and handles 50 games simultaneously for under a cent.
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A Chrome Dino game implementation where Jev provides real-time decision scores.
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A tool that analyzes Tetris board positions and selects optimal placements in under half a second.
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Real-time League of Legends win-probability overlay using Jev to analyze game state and predict outcomes.
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A demonstration of Jev competing against OpenJev in a first-person shooter game.
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A 3D planetary rover sandbox for experimenting with autonomous decisions using TypeSafe AI.
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A GitHub project showcases Jev's performance in a chess benchmark, achieving perfect gameplay with minimal cost.
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A Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.
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Snake controlled by parallel Jev assessments, with one API call per game tick.
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Jev plays Tetris by making real-time decisions to move blocks.
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A community post compares Jev's performance to Astra in gaming scenarios, highlighting its unique approach.
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A project where Jev attempts to defeat the Pokémon League in Pokémon Gold, using basic controls to navigate and win.
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AI life-and-civilization simulation: TypeSafe Jev makes every decision (typed, probabilistic, auditable); LLMs plan — OpenAI-compatible APIs, local models (Ollama, LM Studio), Claude Code, Codex.
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An experimental game where Jev AI generates multiple timelines to keep Mario alive through decision branching.
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A visual TypeSafe demo where Jev chooses verified Tetris placements.
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Jev is used to predict human moves in a rock-paper-scissors game.
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Fast, drop-in profanity and toxicity screener for Node.js, powered by TypeSafe AI Jev. Catches leetspeak, character spacing, and romanized profanity across languages including Kannada, Telugu, Tamil, Hindi, and Bengali. ~50-500ms latency.
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A community project showcasing Jev's potential through a competitive snake game where two Jev instances battle for victory.
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Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.
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Krunker-style 1v1 FPS where Jev decides move, aim, ADS, fire, and jump at about 9 Hz.
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One-pass option scoring with a local Gemma 3 4B on Apple silicon via MLX, inspired by jevlike, with a Doom demo.
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Multi-drone autonomy lab demonstrating TypeSafe Jev reflex decisions with optional System 2 strategy guidance.
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A graphical developer project featuring routing, Tetris, swarms, and a gauntlet for gaming purposes.
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River shooter game in Python, inspired by Atari's River Raid, played by a TypeSafe AI pilot.
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TypeSafe Jev controls original StarCraft shareware through keyboard and mouse with recorded action probabilities.
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Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz.
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A community reference describing real-time generation of game levels for game development.
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Fine-grained robot control with Jev, physics previews, and configurable LIBERO tasks.
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A developer project for the games shelf, where Jev improvises piano with proper questions.
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Jev controls a city's traffic in a simulation project.
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FUn little experiment with Typesafe AI Jev Model playing chess against stockfish :).
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Small game that tests how Jev handles unknown input.
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Let Jev (TypeSafeAI) solve 2048.
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A community post describes using Jev with an LLM to play Doom, exploring multiple future outcomes.
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A community test comparing Jev's performance against GLM 5.3 in a chess game, highlighting speed and cost efficiency.
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A community post describes Jev attempting to play Resident Evil, testing its ability to handle 3D environments, objectives, and combat scenarios.
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Minecraft mod where Jev tries to finish the game from scratch without a scripted route.
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A game where Jev makes decisions to keep a city on a whale alive, integrated with GPT-6 Astra and H3 Max.
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A game project involving a penalty shootout against Jev using Render Workflows and Postgres.
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A community project embedding three Jev-powered bots into a first-person shooter game.
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An evaluation of typesafe AI chess. As it turns out, the AI isn't doing really well even though chess is not a particularly open-ended game. Still, it's only a prototype and this probably wasn't optimzied for games.
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Benchmarks and a playground for TypeSafe's Jev (System One) model: chess, and who-is-the-player-talking-to for speech-to-text game NPCs.
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NPCs of River Oaks Houston, Texas using Jev to power NPCs.
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Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI.
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Jev Gamecast: replay-first React app that asks Jev typed questions about live sports data.
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Jev processes game state data to make decisions and play Super Mario Bros. effectively.
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3D chess where Jev plays both sides, or you jump in.
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A game integrating Jev to display real-time decision probabilities during gameplay.
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Jev selects legal moves in a game of chess, compared to reasoning models.
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A developer project using Jev to play Pokémon Red by typing each turn.
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Jev demonstrates real-time decision-making in the game Doom, making moves up to ten times per second.
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Cyber-Breach: The Jev Protocol - A tactical cyberpunk arena combat game powered by TypeSafe AI Jev System One decision model.
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Jev picks rotation and column from holes, stack height, and bumpiness.
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Chess where both players are TypeSafe's Jev model: every move is a typed Choice decision.
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