Jev lansman yazısı
Diogo Almeida, TypeSafe'ın yapılandırılmış karar modeli Jev'i tanıtıyor. Lansman filmini izleyin ve modelin yaklaşımını, örneklerini ve yazarın bildirdiği performansını keşfedin.
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Recent activityA FIELD GUIDE TO JEV / VOL. 01
Jev’in en iyileri: gerçek projeler, pratik rehberler ve internetten fikirler.
Diogo Almeida, TypeSafe'ın yapılandırılmış karar modeli Jev'i tanıtıyor. Lansman filmini izleyin ve modelin yaklaşımını, örneklerini ve yazarın bildirdiği performansını keşfedin.
TypeSafe'ın resmi lansman duyurusu, laboratuvarı tanıtır ve geliştiricileri Jev'e yönlendirir. Diogo Almeida'nın lansman filmi ve orijinal girişimi içerir.
TypeSafe, Jev'e açık erişimi duyurdu. Resmi konsol, uygulamanızda türden kararlar denemek için başlangıç noktasıdır.
TypeSafe, Jev'in türden çıktı yaklaşımını vurgular: uygulamalar durum ve sorular sağlar, ardından olasılıklar, seçimler veya puanlara göre hareket eder. Bağlantılı duyuruda Venice API entegrasyonu da yer alır.
Start with the Launch Post. Explore four official signals.
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AI-assisted summaries and translations. Check original sources for context and performance claims.
MOSS'in talimatları takip ederek çöp toplama simülasyonu, sokak temizliğini otomatik karar verme ile iyileştirmeyi hedefler.
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Jev, hızlı çıkarım ve yapılandırılmış çıktılar kullanarak Super Mario Bros. oynar, gerçek zamanlı uygulamalar için potansiyeli gösterir.
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A mahjong coach that uses Jev to suggest tiles to discard in Japanese.
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A community post details a Pac-Man game where every move is determined by Jev, offering strategic insights.
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A community post describes using Jev with an LLM to play Doom, exploring multiple future outcomes.
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A Rubik's Cube that uses Jev AI to solve itself using a human-like method rather than optimal algorithms.
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A community test comparing Jev's performance against GLM 5.3 in a chess game, highlighting speed and cost efficiency.
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A community post demonstrating Jev playing Flappy Apex, achieving a high score autonomously through Appduct and Fable.
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Pokémon FireRed Elite Four run. A community post describing an experiment where Jev successfully completed a game with low-cost resources.
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Integration of Jev into a game for fast and cost-effective performance.
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Jev plays Subway Surfers at superhuman speed and handles 50 games simultaneously for under a cent.
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A game project involving a penalty shootout against Jev using Render Workflows and Postgres.
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Jev processes game state data to make decisions and play Super Mario Bros. effectively.
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A Chrome Dino game implementation where Jev provides real-time decision scores.
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A community post describing a game where Jev routes trains to stations in real time without a solver.
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A community post exploring Jev's behavior in a game of Catan, where multiple Jevs struggle with negotiation.
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A community post describes Jev attempting to play Resident Evil, testing its ability to handle 3D environments, objectives, and combat scenarios.
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A project where Jev attempts to defeat the Pokémon League in Pokémon Gold, using basic controls to navigate and win.
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Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz.
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Jev successfully played and won a match in the game Clash Royale.
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A community-developed resource for analyzing and improving fighting techniques through Jev's capabilities.
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A community post about using an agent for autonomous Pokémon shiny hunting with automated resets and checks.
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A developer project for the games shelf, where Jev improvises piano with proper questions.
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Jev plays Tetris by making real-time decisions to move blocks.
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Jev is used to predict human moves in a rock-paper-scissors game.
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Two decision channels on ViZDoom, navigation at 5 Hz and combat at 12 Hz, with an 18-kill test run.
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An experimental game where Jev AI generates multiple timelines to keep Mario alive through decision branching.
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A chess experiment where Jev V13 makes decisions against advanced language models.
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A Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.
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Jev (TypeSafe AI) PoC through Game of Thrones.
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A cyberpunk border encounter powered by TypeSafe Jev. Bluff the guard. Inspect the receipts.
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A game where Jev makes decisions to keep a city on a whale alive, integrated with GPT-6 Astra and H3 Max.
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Minecraft mod where Jev tries to finish the game from scratch without a scripted route.
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3D chess where Jev plays both sides, or you jump in.
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A GitHub project where Jev plays Minesweeper, revealing its capability to handle real-time, turn-based game mechanics.
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Snake auto-played by TypeSafe's Jev model: one System One choice per tick, legal moves and facts generated in code.
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A sandbox where a TypeSafe System One model presses the controls of a small creature. Code runs the world.
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A 3D planetary rover sandbox for experimenting with autonomous decisions using TypeSafe AI.
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Playable board games driven by Jev decisions.
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Interactive experiments from support routing to a 3D driving simulation: structured sensor state in, typed steer, brake, and overtake decisions out.
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Challenge the Jev's intelligence in Rubik Cube puzzles.
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An experiment to enable Jev to perform dogfighting, with ongoing improvements.
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Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.
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MoonBit client for Jev plus a Jev-vs-Jev gomoku match, with timing logs.
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Fast, drop-in profanity and toxicity screener for Node.js, powered by TypeSafe AI Jev. Catches leetspeak, character spacing, and romanized profanity across languages including Kannada, Telugu, Tamil, Hindi, and Bengali. ~50-500ms latency.
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A developer project using Jev to play Pokémon Red by typing each turn.
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Jev Gamecast: replay-first React app that asks Jev typed questions about live sports data.
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A tool that analyzes Tetris board positions and selects optimal placements in under half a second.
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Jev demonstrates real-time decision-making in the game Doom, making moves up to ten times per second.
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TypeSafe's Jev plays Atari Pong. One typed Choice question per frame, no coordinates sent to the model.
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Real-time League of Legends win-probability overlay using Jev to analyze game state and predict outcomes.
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An experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.
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Jev play Tetris in real-time against other AI models.
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Jev, TypeSafe's System One model, plays chess against any OpenRouter LLM, Stockfish and you. One-page web app with live moves, Jev's move probabilities, saved games and win rates.
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Village NPCs that judge you each tick, deciding what to do and how they feel, instead of chatting.
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A community post about a virtual town where Jev makes all decisions, managing 120 people and various local structures.
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Jev classifies emails for fraud detection, with uncertain cases handled by Kimi K3 for high accuracy.
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A game integrating Jev to display real-time decision probabilities during gameplay.
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TypeSafe Jev controls original StarCraft shareware through keyboard and mouse with recorded action probabilities.
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NPCs of River Oaks Houston, Texas using Jev to power NPCs.
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A developer project offering 110 interactive use cases, games, and scenarios with editable prompts.
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Benchmarks and a playground for TypeSafe's Jev (System One) model: chess, and who-is-the-player-talking-to for speech-to-text game NPCs.
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3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels.
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A GitHub project showcases Jev's performance in a chess benchmark, achieving perfect gameplay with minimal cost.
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A community project showcasing Jev's potential through a competitive snake game where two Jev instances battle for victory.
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Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI.
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River shooter game in Python, inspired by Atari's River Raid, played by a TypeSafe AI pilot.
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A real-time flight simulation game controlled by Jev's decision-making capabilities.
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Game where Jev competes against LLMs in Pong.
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Jev tests shooting skills in the arcade game Time Crisis, with a harness to assist performance.
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22 Jev models, one ball: a 3D football match where every player is its own Jev (TypeSafe AI System One) decision. Watch, or take over the number 9.
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Visual Jev lab for multiple games and emulator platforms.
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