The Jev launch post
Diogo Almeida introduces Jev, TypeSafe’s structured decision model. Watch the launch film and explore the original thread for the model’s approach, examples and author-reported performance.
A FIELD GUIDE TO JEV / VOL. 01
Jev’in en iyileri: gerçek projeler, pratik rehberler ve internetten fikirler.
Diogo Almeida introduces Jev, TypeSafe’s structured decision model. Watch the launch film and explore the original thread for the model’s approach, examples and author-reported performance.
TypeSafe highlights Jev’s typed-output approach: applications provide state and questions, then act on probabilities, choices or scores. The linked announcement also covers the Venice API integration.
x.comAnswers your code can useProjeyi incele ↗TypeSafe announces public access to Jev without a waiting list. The official console is the starting point for trying typed decisions in your own application.
x.comJev opens to everyoneProjeyi incele ↗TypeSafe’s official launch announcement introduces the lab and points builders to Jev. It includes Diogo Almeida’s launch film and original introduction.
Four official signals. A fresh starting point on each visit.
43 kaynak
AI-assisted summaries and translations. Check original sources for context and performance claims.
MOSS'in talimatları takip ederek çöp toplama simülasyonu, sokak temizliğini otomatik karar verme ile iyileştirmeyi hedefler.
Source-linked curation
Jev, hızlı çıkarım ve yapılandırılmış çıktılar kullanarak Super Mario Bros. oynar, gerçek zamanlı uygulamalar için potansiyeli gösterir.
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A demonstration of Jev competing against OpenJev in a first-person shooter game.
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A game integrating Jev to display real-time decision probabilities during gameplay.
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A community post demonstrating Jev playing Flappy Apex, achieving a high score autonomously through Appduct and Fable.
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Jev filters social media posts to reduce negative content exposure by categorizing them.
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A Rubik's Cube that uses Jev AI to solve itself using a human-like method rather than optimal algorithms.
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A community post about a virtual town where Jev makes all decisions, managing 120 people and various local structures.
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A tool that analyzes Tetris board positions and selects optimal placements in under half a second.
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Jev is used to predict human moves in a rock-paper-scissors game.
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A chess experiment where Jev V13 makes decisions against advanced language models.
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A community reference describing real-time generation of game levels for game development.
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A community post about using an agent for autonomous Pokémon shiny hunting with automated resets and checks.
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An experiment to enable Jev to perform dogfighting, with ongoing improvements.
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Jev plays Subway Surfers at superhuman speed and handles 50 games simultaneously for under a cent.
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A community-developed resource for analyzing and improving fighting techniques through Jev's capabilities.
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Real-time League of Legends win-probability overlay using Jev to analyze game state and predict outcomes.
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A community post compares Jev's performance to Astra in gaming scenarios, highlighting its unique approach.
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A community test comparing Jev's performance against GLM 5.3 in a chess game, highlighting speed and cost efficiency.
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A community project showcasing Jev's potential through a competitive snake game where two Jev instances battle for victory.
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A community project embedding three Jev-powered bots into a first-person shooter game.
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Jev successfully played and won a match in the game Clash Royale.
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A community post describes Jev attempting to play Resident Evil, testing its ability to handle 3D environments, objectives, and combat scenarios.
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Jev plays Tetris by making real-time decisions to move blocks.
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A community post describes using Jev with an LLM to play Doom, exploring multiple future outcomes.
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A Chrome Dino game implementation where Jev provides real-time decision scores.
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Jev plays Connect Four on OmarchyLinux, demonstrating real-time decision loops with structured state.
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An experimental game where Jev AI generates multiple timelines to keep Mario alive through decision branching.
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A community post details a Pac-Man game where every move is determined by Jev, offering strategic insights.
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A community post exploring Jev's behavior in a game of Catan, where multiple Jevs struggle with negotiation.
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Integration of Jev into a game for fast and cost-effective performance.
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Jev from @typesafeai plays Balatro, making quick decisions on cards and gameplay within 200-500ms.
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A game where Jev makes decisions to keep a city on a whale alive, integrated with GPT-6 Astra and H3 Max.
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Jev tests shooting skills in the arcade game Time Crisis, with a harness to assist performance.
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Pokémon FireRed Elite Four run. A community post describing an experiment where Jev successfully completed a game with low-cost resources.
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Jev demonstrates real-time decision-making in the game Doom, making moves up to ten times per second.
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A community post describing a game where Jev routes trains to stations in real time without a solver.
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Jev classifies emails for fraud detection, with uncertain cases handled by Kimi K3 for high accuracy.
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Jev processes game state data to make decisions and play Super Mario Bros. effectively.
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A project where Jev attempts to defeat the Pokémon League in Pokémon Gold, using basic controls to navigate and win.
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A community experiment demonstrating Jev's interaction with a video game.
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A gaming project enabling seamless switching between manual and AI-driven gameplay using Jev.
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Two decision channels on ViZDoom, navigation at 5 Hz and combat at 12 Hz, with an 18-kill test run.
x.comViZDoom Jev agentProjeyi incele ↗Source-linked curation