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A FIELD GUIDE TO JEV / VOL. 01

Pequenas decisões.
Grandes possibilidades.

O melhor de Jev: projetos reais, guias práticos e ideias de toda a internet.

1.198recursos16idiomas
TypeSafe AI THE OFFICIAL SIGNAL 4 HIGHLIGHTS
Diogo Almeida@CompleteSkepticLAUNCH POST

Post de lançamento do Jev

Diogo Almeida apresenta o Jev, o modelo de decisão estruturado do TypeSafe. Assistir ao filme de lançamento e explorar o fio original para o abordagem do modelo, exemplos e desempenho relatado pelo autor.

Start with the Launch Post. Explore four official signals.

118 recursos

AI-assisted summaries and translations. Check original sources for context and performance claims.

Ojus M Save

Beat Jev

A game project involving a penalty shootout against Jev using Render Workflows and Postgres.

Beat Jev
Games & real timeEnglish

Source-linked curation

Paul

jev-piano

A developer project for the games shelf, where Jev improvises piano with proper questions.

jev-piano
Games & real timeEnglish

Source-linked curation

Hassan

Jev vs. GLM at chess

A community test comparing Jev's performance against GLM 5.3 in a chess game, highlighting speed and cost efficiency.

Jev vs. GLM at chess
Games & real timeEnglish

Source-linked curation

iammusham

jev-snake

An experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

ellistev

typesafe-minecraft-demo

A Minecraft Java player controlled by TypeSafe AI, with live decisions, Canadian flag building, and a side-by-side dashboard.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

Raihan Khan

Jev Arena

A community project showcasing Jev's potential through a competitive snake game where two Jev instances battle for victory.

Jev Arena
Games & real timeEnglish

Source-linked curation

hemanth

jev-chess

Chess moves, evaluations, persona opponents, and game classification with TypeSafe AI System One.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

siroccomask

snake-jev

Snake controlled by parallel Jev assessments, with one API call per game tick.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

FBddcz

embodied-jev

EmbodiedJev: MuJoCo robot decision workbench with MiniCPM5-2B, Jev and compatible model APIs.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

jev-omega.vercel.app

Jev Tetris

Jev picks rotation and column from holes, stack height, and bumpiness.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

RomanSlack

jev-drone

Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz.

jev-drone
Games & real timeEnglish

Source-linked curation

ItisShikhar

gg-friggin-ez

Fast, drop-in profanity and toxicity screener for Node.js, powered by TypeSafe AI Jev. Catches leetspeak, character spacing, and romanized profanity across languages including Kannada, Telugu, Tamil, Hindi, and Bengali. ~50-500ms latency.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

LaFollett Labs

typesafe-jev-dojo

A graphical developer project featuring routing, Tetris, swarms, and a gauntlet for gaming purposes.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

hollow-creek-sigma.vercel.app

Hollow Creek

Village NPCs that judge you each tick, deciding what to do and how they feel, instead of chatting.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

valentynkit

jev-plays-pokemon-red

Pokemon Red on PyBoy where code owns the route and the arithmetic, Jev only picks at branches, and every battle turn's faint prediction is scored by Brier against RAM state.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

safzanpirani

pong-jev

TypeSafe's Jev plays Atari Pong. One typed Choice question per frame, no coordinates sent to the model.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

Combos Fun by Converge.AI

Combos FPS

A community post compares Jev's performance to Astra in gaming scenarios, highlighting its unique approach.

Combos FPS
Games & real timeEnglish

Source-linked curation

Meteor Simulation

TypeEvacSafe

A fire evacuation simulation where each person makes Jev-style decisions.

TypeEvacSafe
Games & real timeEnglish

Source-linked curation

AliceRoselia

Typesafe_chess_eval

An evaluation of typesafe AI chess. As it turns out, the AI isn't doing really well even though chess is not a particularly open-ended game. Still, it's only a prototype and this probably wasn't optimzied for games.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

Enes Yilmaz

JevMinesweeper

A GitHub project where Jev plays Minesweeper, revealing its capability to handle real-time, turn-based game mechanics.

JEVLAB decorative pixel illustration; not source mediaJEVLAB ART
Games & real timeEnglish

Source-linked curation

Jack Vinijtrongjit

Jev attempts Resident Evil

A community post describes Jev attempting to play Resident Evil, testing its ability to handle 3D environments, objectives, and combat scenarios.

Jev attempts Resident Evil
Games & real timeEnglish

Source-linked curation