Jev 發布文章
迪奧戈·阿梅達介紹 Jev,這是 TypeSafe 的結構化決策模型。觀看推出影片,並探索原始主題以了解模型的方法、範例和作者報告的效能。
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Recent activity迪奧戈·阿梅達介紹 Jev,這是 TypeSafe 的結構化決策模型。觀看推出影片,並探索原始主題以了解模型的方法、範例和作者報告的效能。
TypeSafe 的正式推出公告介紹了實驗室,並引導開發者使用 Jev。包含迪奧戈·阿梅達的推出影片和原始介紹。
TypeSafe 宣佈 Jev 無需等待名單即可公開使用。官方控制台是將類型化決策應用於自己應用程式的起點。
TypeSafe 強調 Jev 的類型輸出方法:應用程式提供狀態和問題,然後根據機率、選擇或分數進行操作。連結的公告也涵蓋了威尼斯 API 集成。
Start with the Launch Post. Explore four official signals.
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AI-assisted summaries and translations. Check original sources for context and performance claims.
MOSS根據指示進行垃圾清理模擬,透過自動決策提升街道清潔度。
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Jev透過快速推理和結構化輸出控制超級瑪利歐兄弟,展示即時應用的潛力。
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Real-time League of Legends win-probability overlay using Jev to analyze game state and predict outcomes.
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A tool that analyzes Tetris board positions and selects optimal placements in under half a second.
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A community project embedding three Jev-powered bots into a first-person shooter game.
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Pokémon FireRed Elite Four run. A community post describing an experiment where Jev successfully completed a game with low-cost resources.
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A community post exploring Jev's behavior in a game of Catan, where multiple Jevs struggle with negotiation.
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A community post about a virtual town where Jev makes all decisions, managing 120 people and various local structures.
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A community test comparing Jev's performance against GLM 5.3 in a chess game, highlighting speed and cost efficiency.
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Jev successfully played and won a match in the game Clash Royale.
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A chess experiment where Jev V13 makes decisions against advanced language models.
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Jev selects legal moves in a game of chess, compared to reasoning models.
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Jev processes game state data to make decisions and play Super Mario Bros. effectively.
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Jev from @typesafeai plays Balatro, making quick decisions on cards and gameplay within 200-500ms.
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Jev classifies emails for fraud detection, with uncertain cases handled by Kimi K3 for high accuracy.
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An experimental game where Jev AI generates multiple timelines to keep Mario alive through decision branching.
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Jev controls a city's traffic in a simulation project.
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A demonstration of Jev competing against OpenJev in a first-person shooter game.
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A mahjong coach that uses Jev to suggest tiles to discard in Japanese.
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Jev filters social media posts to reduce negative content exposure by categorizing them.
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A Rubik's Cube that uses Jev AI to solve itself using a human-like method rather than optimal algorithms.
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An evaluation of typesafe AI chess. As it turns out, the AI isn't doing really well even though chess is not a particularly open-ended game. Still, it's only a prototype and this probably wasn't optimzied for games.
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A community reference describing real-time generation of game levels for game development.
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A GitHub project showcases Jev's performance in a chess benchmark, achieving perfect gameplay with minimal cost.
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Small game that tests how Jev handles unknown input.
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100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story.
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A community post details a Pac-Man game where every move is determined by Jev, offering strategic insights.
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3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels.
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A community post demonstrating Jev playing Flappy Apex, achieving a high score autonomously through Appduct and Fable.
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Krunker-style 1v1 FPS where Jev decides move, aim, ADS, fire, and jump at about 9 Hz.
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A community post describes Jev attempting to play Resident Evil, testing its ability to handle 3D environments, objectives, and combat scenarios.
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Pokemon Red on PyBoy where code owns the route and the arithmetic, Jev only picks at branches, and every battle turn's faint prediction is scored by Brier against RAM state.
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A developer project offering 110 interactive use cases, games, and scenarios with editable prompts.
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A fire evacuation simulation where each person makes Jev-style decisions.
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A gaming project enabling seamless switching between manual and AI-driven gameplay using Jev.
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Python prototype that plays NES Super Mario Bros. from structured RAM observations, with Jev answering focused movement and jump questions.
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Shady Town: social-deduction party game for the living room TV, moderated by TypeSafe Jev.
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Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz.
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Playable board games driven by Jev decisions.
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River shooter game in Python, inspired by Atari's River Raid, played by a TypeSafe AI pilot.
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A community-developed resource for analyzing and improving fighting techniques through Jev's capabilities.
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An experiment to enable Jev to perform dogfighting, with ongoing improvements.
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Jev tests shooting skills in the arcade game Time Crisis, with a harness to assist performance.
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A game integrating Jev to display real-time decision probabilities during gameplay.
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Integration of Jev into a game for fast and cost-effective performance.
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A GitHub project where Jev plays Minesweeper, revealing its capability to handle real-time, turn-based game mechanics.
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A community post describing a game where Jev routes trains to stations in real time without a solver.
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A game where Jev makes decisions to keep a city on a whale alive, integrated with GPT-6 Astra and H3 Max.
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A community post about using an agent for autonomous Pokémon shiny hunting with automated resets and checks.
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A chess coach combining Stockfish's analysis with Jev's judgment for real-time decision support.
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A community post describes using Jev with an LLM to play Doom, exploring multiple future outcomes.
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A community experiment demonstrating Jev's interaction with a video game.
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Jev play Tetris in real-time against other AI models.
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Two decision channels on ViZDoom, navigation at 5 Hz and combat at 12 Hz, with an 18-kill test run.
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弈瞬:双 Jev 五子棋九宫格输入实验台,逐手查看模型决策,支持真实对局回放与实时对战。
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An experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.
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Chrome dino game played by Typesafe AI Jev model.
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Minecraft mod where Jev tries to finish the game from scratch without a scripted route.
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TypeSafe'in Jev karar modeli gerçek bir online 2048 sitesinde oynuyor — hamle başına tek API çağrısı, tek anahtar.
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Benchmarks Jev against other evaluation models in games with explicit states, legal actions, and measurable outcomes.
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Jev plays Subway Surfers at superhuman speed and handles 50 games simultaneously for under a cent.
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Jev plays Connect Four on OmarchyLinux, demonstrating real-time decision loops with structured state.
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TypeSafe's Jev plays Atari Pong. One typed Choice question per frame, no coordinates sent to the model.
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Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI.
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22 Jev models, one ball: a 3D football match where every player is its own Jev (TypeSafe AI System One) decision. Watch, or take over the number 9.
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Game where Jev competes against LLMs in Pong.
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1v1 Jev quickscope arena — Three.js + TypeSafe System One.
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Snake controlled by parallel Jev assessments, with one API call per game tick.
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Jev, TypeSafe's System One model, plays chess against any OpenRouter LLM, Stockfish and you. One-page web app with live moves, Jev's move probabilities, saved games and win rates.
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MoonBit client for Jev plus a Jev-vs-Jev gomoku match, with timing logs.
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A Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.
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Interactive experiments from support routing to a 3D driving simulation: structured sensor state in, typed steer, brake, and overtake decisions out.
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