Jev发布帖
Diogo Almeida介绍了Jev,即TypeSafe的结构化决策模型。观看发布影片,并探索原始帖子了解该模型的方法、示例和作者报告的性能。
Latest addition
Source check
Recent activityDiogo Almeida介绍了Jev,即TypeSafe的结构化决策模型。观看发布影片,并探索原始帖子了解该模型的方法、示例和作者报告的性能。
TypeSafe的正式发布公告介绍了实验室,并引导开发者使用Jev。公告包含Diogo Almeida的发布影片和原始介绍。
TypeSafe宣布Jev向公众开放,无需等待列表。官方控制台是将类型化决策应用于自己应用程序的起点。
TypeSafe强调Jev的类型化输出方法:应用程序提供状态和问题,然后根据概率、选择或评分进行操作。相关公告还介绍了Venice API集成。
Start with the Launch Post. Explore four official signals.
118 项资源
AI-assisted summaries and translations. Check original sources for context and performance claims.
Jev使用快速推理和结构化输出控制超级马里奥兄弟,展示其在实时应用中的潜力。
Source-linked curation
MOSS根据指令捡起垃圾的模拟,旨在通过自动化决策提高街道清洁度。
Source-linked curation
Game where Jev competes against LLMs in Pong.
JEVLAB ARTSource-linked curation
Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz.
JEVLAB ARTSource-linked curation
Pokémon FireRed Elite Four run. A community post describing an experiment where Jev successfully completed a game with low-cost resources.
Source-linked curation
Jev successfully played and won a match in the game Clash Royale.
Source-linked curation
Jev is used to predict human moves in a rock-paper-scissors game.
Source-linked curation
A Chrome Dino game implementation where Jev provides real-time decision scores.
Source-linked curation
An experimental game where Jev AI generates multiple timelines to keep Mario alive through decision branching.
Source-linked curation
A project where Jev attempts to defeat the Pokémon League in Pokémon Gold, using basic controls to navigate and win.
Source-linked curation
Jev filters social media posts to reduce negative content exposure by categorizing them.
Source-linked curation
Jev play Tetris in real-time against other AI models.
JEVLAB ARTSource-linked curation
Jev plays Subway Surfers at superhuman speed and handles 50 games simultaneously for under a cent.
Source-linked curation
Jev from @typesafeai plays Balatro, making quick decisions on cards and gameplay within 200-500ms.
Source-linked curation
A tool that analyzes Tetris board positions and selects optimal placements in under half a second.
Source-linked curation
A community post about a virtual town where Jev makes all decisions, managing 120 people and various local structures.
Source-linked curation
Jev controls a city's traffic in a simulation project.
JEVLAB ARTSource-linked curation
Jev processes game state data to make decisions and play Super Mario Bros. effectively.
Source-linked curation
A community post compares Jev's performance to Astra in gaming scenarios, highlighting its unique approach.
Source-linked curation
Jev selects legal moves in a game of chess, compared to reasoning models.
JEVLAB ARTSource-linked curation
A mahjong coach that uses Jev to suggest tiles to discard in Japanese.
JEVLAB ARTSource-linked curation
A developer project offering 110 interactive use cases, games, and scenarios with editable prompts.
JEVLAB ARTSource-linked curation
A fire evacuation simulation where each person makes Jev-style decisions.
JEVLAB ARTSource-linked curation
Jev demonstrates real-time decision-making in the game Doom, making moves up to ten times per second.
Source-linked curation
A community post details a Pac-Man game where every move is determined by Jev, offering strategic insights.
Source-linked curation
A community post about using an agent for autonomous Pokémon shiny hunting with automated resets and checks.
Source-linked curation
A community project embedding three Jev-powered bots into a first-person shooter game.
Source-linked curation
A game where Jev makes decisions to keep a city on a whale alive, integrated with GPT-6 Astra and H3 Max.
Source-linked curation
Benchmarks and a playground for TypeSafe's Jev (System One) model: chess, and who-is-the-player-talking-to for speech-to-text game NPCs.
Source-linked curation
Small game that tests how Jev handles unknown input.
Source-linked curation
Jev plays Tetris by making real-time decisions to move blocks.
Source-linked curation
A chess coach combining Stockfish's analysis with Jev's judgment for real-time decision support.
Source-linked curation
The maze as JSON; Jev picks the turn at each junction in real time.
Source-linked curation
An experiment to enable Jev to perform dogfighting, with ongoing improvements.
Source-linked curation
Interactive experiments from support routing to a 3D driving simulation: structured sensor state in, typed steer, brake, and overtake decisions out.
Source-linked curation
A developer project using Jev to play Pokémon Red by typing each turn.
JEVLAB ARTSource-linked curation
Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI.
Source-linked curation
Let Jev (TypeSafeAI) solve 2048.
Source-linked curation
Integration of Jev into a game for fast and cost-effective performance.
Source-linked curation
A game project involving a penalty shootout against Jev using Render Workflows and Postgres.
JEVLAB ARTSource-linked curation
A community project showcasing Jev's potential through a competitive snake game where two Jev instances battle for victory.
Source-linked curation
A community post demonstrating Jev playing Flappy Apex, achieving a high score autonomously through Appduct and Fable.
Source-linked curation
3D chess powered by TypeSafe AI (Jev). AI vs AI by default, or play either side. Multiple difficulty levels.
Source-linked curation
EmbodiedJev: MuJoCo robot decision workbench with MiniCPM5-2B, Jev and compatible model APIs.
Source-linked curation
A game integrating Jev to display real-time decision probabilities during gameplay.
Source-linked curation
A chess experiment where Jev V13 makes decisions against advanced language models.
Source-linked curation
A community post describing a game where Jev routes trains to stations in real time without a solver.
Source-linked curation
A community reference describing real-time generation of game levels for game development.
Source-linked curation
弈瞬:双 Jev 五子棋九宫格输入实验台,逐手查看模型决策,支持真实对局回放与实时对战。
Source-linked curation
Jev picks rotation and column from holes, stack height, and bumpiness.
Source-linked curation
Jev (TypeSafe AI) PoC through Game of Thrones.
Source-linked curation
Shady Town: social-deduction party game for the living room TV, moderated by TypeSafe Jev.
Source-linked curation
The Register on the launch, the Doom demo, and the $40M seed round.
Source-linked curation
A Minecraft Java player controlled by TypeSafe AI, with live decisions, Canadian flag building, and a side-by-side dashboard.
Source-linked curation
Fine-grained robot control with Jev, physics previews, and configurable LIBERO tasks.
Source-linked curation
A community post exploring Jev's behavior in a game of Catan, where multiple Jevs struggle with negotiation.
Source-linked curation
One-pass option scoring with a local Gemma 3 4B on Apple silicon via MLX, inspired by jevlike, with a Doom demo.
Source-linked curation
Jev, TypeSafe's System One model, plays chess against any OpenRouter LLM, Stockfish and you. One-page web app with live moves, Jev's move probabilities, saved games and win rates.
Source-linked curation
A community-developed resource for analyzing and improving fighting techniques through Jev's capabilities.
Source-linked curation
A community experiment demonstrating Jev's interaction with a video game.
Source-linked curation
3D chess where Jev plays both sides, or you jump in.
Source-linked curation
Using the new model JEV to play the game tetris.
Source-linked curation
1v1 Jev quickscope arena — Three.js + TypeSafe System One.
Source-linked curation
A community post describes using Jev with an LLM to play Doom, exploring multiple future outcomes.
Source-linked curation
A community post describes Jev attempting to play Resident Evil, testing its ability to handle 3D environments, objectives, and combat scenarios.
Source-linked curation
A Rubik's Cube that uses Jev AI to solve itself using a human-like method rather than optimal algorithms.
Source-linked curation
Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI.
Source-linked curation
FUn little experiment with Typesafe AI Jev Model playing chess against stockfish :).
Source-linked curation
Jev plays Connect Four on OmarchyLinux, demonstrating real-time decision loops with structured state.
Source-linked curation
A gaming project enabling seamless switching between manual and AI-driven gameplay using Jev.
Source-linked curation
A demonstration of Jev competing against OpenJev in a first-person shooter game.
Source-linked curation
Jev tests shooting skills in the arcade game Time Crisis, with a harness to assist performance.
Source-linked curation