Jev opens to everyone
TypeSafe announces public access to Jev without a waiting list. The official console is the starting point for trying typed decisions in your own application.
x.comJev opens to everyoneExplore this project ↗A FIELD GUIDE TO JEV / VOL. 01
The best of Jev. Real projects, practical guides and ideas from across the internet.
TypeSafe announces public access to Jev without a waiting list. The official console is the starting point for trying typed decisions in your own application.
x.comJev opens to everyoneExplore this project ↗TypeSafe highlights Jev’s typed-output approach: applications provide state and questions, then act on probabilities, choices or scores. The linked announcement also covers the Venice API integration.
x.comAnswers your code can useExplore this project ↗TypeSafe’s official launch announcement introduces the lab and points builders to Jev. It includes Diogo Almeida’s launch film and original introduction.
Diogo Almeida introduces Jev, TypeSafe’s structured decision model. Watch the launch film and explore the original thread for the model’s approach, examples and author-reported performance.
Four official signals. A fresh starting point on each visit.
118 resources
AI-assisted summaries and translations. Check original sources for context and performance claims.
Jev controls Super Mario Bros. using fast inference and structured outputs, demonstrating potential for real-time applications.
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Simulation where MOSS picks up litter based on instructions, aiming to improve street cleanliness through automated decision-making.
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A Rubik's Cube that uses Jev AI to solve itself using a human-like method rather than optimal algorithms.
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Jev tests shooting skills in the arcade game Time Crisis, with a harness to assist performance.
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Jev filters social media posts to reduce negative content exposure by categorizing them.
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A community experiment demonstrating Jev's interaction with a video game.
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Jev plays Tetris by making real-time decisions to move blocks.
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Jev selects legal moves in a game of chess, compared to reasoning models.

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A chess experiment where Jev V13 makes decisions against advanced language models.
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A gaming project enabling seamless switching between manual and AI-driven gameplay using Jev.
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A Chrome Dino game implementation where Jev provides real-time decision scores.
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Jev successfully played and won a match in the game Clash Royale.
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Jev plays Subway Surfers at superhuman speed and handles 50 games simultaneously for under a cent.
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A developer project offering 110 interactive use cases, games, and scenarios with editable prompts.

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A community post compares Jev's performance to Astra in gaming scenarios, highlighting its unique approach.
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A community post describes Jev attempting to play Resident Evil, testing its ability to handle 3D environments, objectives, and combat scenarios.
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A tool that analyzes Tetris board positions and selects optimal placements in under half a second.
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A community post describes using Jev with an LLM to play Doom, exploring multiple future outcomes.
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Jev classifies emails for fraud detection, with uncertain cases handled by Kimi K3 for high accuracy.
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Real-time League of Legends win-probability overlay using Jev to analyze game state and predict outcomes.
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Jev plays Connect Four on OmarchyLinux, demonstrating real-time decision loops with structured state.
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Jev play Tetris in real-time against other AI models.

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A project where Jev attempts to defeat the Pokémon League in Pokémon Gold, using basic controls to navigate and win.
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A game where Jev makes decisions to keep a city on a whale alive, integrated with GPT-6 Astra and H3 Max.
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A community project embedding three Jev-powered bots into a first-person shooter game.
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Camera-only autonomous drone in MuJoCo with a small judgment model (TypeSafe Jev) in the loop at 2.5Hz.

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A community post demonstrating Jev playing Flappy Apex, achieving a high score autonomously through Appduct and Fable.
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Let Jev (TypeSafeAI) solve 2048.
github.comKyleKreuter/jev2048Explore this project ↗Source-linked curation
A mahjong coach that uses Jev to suggest tiles to discard in Japanese.

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Jev demonstrates real-time decision-making in the game Doom, making moves up to ten times per second.
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A Next.js brick breaker whose paddle is controlled in real time by TypeSafe AI's Jev model. Built with Claude Code.
github.comPara-FR/casse-brique-typesafeExplore this project ↗Source-linked curation
Interactive experiments from support routing to a 3D driving simulation: structured sensor state in, typed steer, brake, and overtake decisions out.
github.comkavehmz/typesafe-playgroundExplore this project ↗Source-linked curation
100 AI NPCs live in a tiny town. Jev chooses the next action; the world writes the story.
github.comjammaru/jev-labExplore this project ↗Source-linked curation
Krunker-style 1v1 FPS where Jev decides move, aim, ADS, fire, and jump at about 9 Hz.
jev-arcade.vercel.appJev ArcadeExplore this project ↗Source-linked curation
TypeSafe'in Jev karar modeli gerçek bir online 2048 sitesinde oynuyor — hamle başına tek API çağrısı, tek anahtar.
github.comerhanmeydan/jev2048Explore this project ↗Source-linked curation
A community post about using an agent for autonomous Pokémon shiny hunting with automated resets and checks.
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A developer project using Jev to play Pokémon Red by typing each turn.

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Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI.
github.comTypeSafeAI/typesafe-playgroundExplore this project ↗Source-linked curation
Jev picks rotation and column from holes, stack height, and bumpiness.
jev-omega.vercel.appJev TetrisExplore this project ↗Source-linked curation
A 3D planetary rover sandbox for experimenting with autonomous decisions using TypeSafe AI.
github.comjuancamiloqhz/roverlabExplore this project ↗Source-linked curation
Jev controls a city's traffic in a simulation project.

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NPCs of River Oaks Houston, Texas using Jev to power NPCs.
github.comBunsDev/river-oaksExplore this project ↗Source-linked curation
A demonstration of Jev competing against OpenJev in a first-person shooter game.
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Pokémon FireRed Elite Four run. A community post describing an experiment where Jev successfully completed a game with low-cost resources.
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Jev, TypeSafe's System One model, plays chess against any OpenRouter LLM, Stockfish and you. One-page web app with live moves, Jev's move probabilities, saved games and win rates.
github.comchoxos/jevchessExplore this project ↗Source-linked curation
A community post details a Pac-Man game where every move is determined by Jev, offering strategic insights.
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A developer project for the games shelf, where Jev improvises piano with proper questions.

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An experimental Snake environment where the game engine owns deterministic rules and TypeSafe AI's Jev makes the movement decision from structured state on every tick.
github.comiammusham/jev-snakeExplore this project ↗Source-linked curation
Playable board games driven by Jev decisions.
jevboardgames.everpaper.appJev board gamesExplore this project ↗Source-linked curation
An evaluation of typesafe AI chess. As it turns out, the AI isn't doing really well even though chess is not a particularly open-ended game. Still, it's only a prototype and this probably wasn't optimzied for games.
github.comAliceRoselia/Typesafe_chess_evalExplore this project ↗Source-linked curation
River shooter game in Python, inspired by Atari's River Raid, played by a TypeSafe AI pilot.
github.comashaazami/river-run-typesafeExplore this project ↗Source-linked curation
Community TypeSafe AI playground: 110 use cases, games, dilemmas and model challenges, with editable prompts, A/B comparisons and a mobile-friendly UI.
github.comnickthompson480/typesafe-ai-playgroundExplore this project ↗Source-linked curation
Jev processes game state data to make decisions and play Super Mario Bros. effectively.
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An experimental game where Jev AI generates multiple timelines to keep Mario alive through decision branching.
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Small game that tests how Jev handles unknown input.
game-plan.adriaansendennis.workers.devGame PlanExplore this project ↗Source-linked curation
A community post about a virtual town where Jev makes all decisions, managing 120 people and various local structures.
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Jev is used to predict human moves in a rock-paper-scissors game.
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Integration of Jev into a game for fast and cost-effective performance.
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A game integrating Jev to display real-time decision probabilities during gameplay.
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Game where Jev competes against LLMs in Pong.

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A community post exploring Jev's behavior in a game of Catan, where multiple Jevs struggle with negotiation.
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An experiment to enable Jev to perform dogfighting, with ongoing improvements.
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A community-developed resource for analyzing and improving fighting techniques through Jev's capabilities.
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Jev from @typesafeai plays Balatro, making quick decisions on cards and gameplay within 200-500ms.
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A fire evacuation simulation where each person makes Jev-style decisions.

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Train a small model that chooses among a changing list of text options, one probability per option in a single pass. Includes Doom, chess, and Wikispeedia demos.
github.comvinnylarouge/jevlikeExplore this project ↗Source-linked curation
A game project involving a penalty shootout against Jev using Render Workflows and Postgres.

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A chess coach combining Stockfish's analysis with Jev's judgment for real-time decision support.
github.comJoelLewis/game-coachExplore this project ↗Source-linked curation
Chess where both players are TypeSafe's Jev model: every move is a typed Choice decision.
github.comTholeG/typesafe-chessExplore this project ↗Source-linked curation
A cyberpunk border encounter powered by TypeSafe Jev. Bluff the guard. Inspect the receipts.
github.com0x963D/last-exitExplore this project ↗Source-linked curation
Fine-grained robot control with Jev, physics previews, and configurable LIBERO tasks.
github.comDimweaker/jev-liberoExplore this project ↗Source-linked curation
A community project showcasing Jev's potential through a competitive snake game where two Jev instances battle for victory.
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